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Games and Learning Alliance Cham : Springer Nature Switzerland, Imprint: Springer, 2025, 1st ed. 2025
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Learning Graphon Mean Field Games and Approximate Nash Equilibria Cui, Kai. - Darmstadt : Universitäts- und Landesbibliothek, 2025
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Procedural Content Generation via Machine Learning Guzdial, Matthew. - Cham : Springer Nature Switzerland, Imprint: Springer, 2025, 2nd ed. 2025
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Singular Mean-Field Control and Games and Control Randomisation with Applications to Reinforcement Learning Denkert, Robert. - Berlin : Humboldt-Universität zu Berlin, 2025
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Transformative Game Design. Perspectives on the Interplay of Space, Learning, and Games Tóth, Eszter. - Hamburg : Universitätsbibliothek der HafenCity Universität Hamburg (HCU), 2025
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From games to gains using geogebra: investigating microgames and augmented reality in affecting student motivation, confidence and problem-solving strategies in learning mathematics Enthalten in Education and information technologies 21.5.2025: 1-32
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Learning in public goods games: the effects of uncertainty and communication on cooperation Enthalten in Neural computing & applications 30.1.2025: 1-34
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The effect of learning computational thinking skills through educational board games on students’ cognitive styles, cognitive behaviors, and learning effectiveness Enthalten in Asia Pacific education review 20.1.2025: 1-14
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Board games in the CLIL classroom Berlin : De Gruyter Mouton, [2024]
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Essays on stochastic games and learning in intertemporal choice Poensgen, David. - Frankfurt am Main : Universitätsbibliothek Johann Christian Senckenberg, 2024
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