Katalog der Deutschen Nationalbibliothek


Suchformular zurücksetzen  
 
Expertensuche ?
 
eingeschränkt auf
- Materialarten:  Artikel
Neuigkeiten

Leichte Bedienung, intuitive Suche: Die Betaversion unseres neuen Katalogs ist online! → Zur Betaversion des neuen DNB-Katalogs

 
 
 


Ergebnis der Suche nach: tit all "Serious Games in Education"
im Bestand: Gesamter Bestand

1 - 10 von 11
<< < > >>


Online Ressourcen 1 Adaptive serious games assessment: The case of the blood transfusion game in nursing education
Ifenthaler, Dirk. - Mannheim : Universitätsbibliothek Mannheim, 2025
Online Ressource
Artikel 2 Game design elements of serious games in the education of medical and healthcare professions: a mixed-methods systematic review of underlying theories and teaching effectiveness
Enthalten in Advances in health sciences education 2.4.2024: 1-24
Online Ressource
Online Ressourcen 3 Learning Binary Search Trees Through Serious Games
Rojas-Salazar, Alberto. - Wadern : Schloss Dagstuhl – Leibniz-Zentrum für Informatik, 2020
Online Ressource
Artikel 4 Serious Games in Health Professions Education: Review of Trends and Learning Efficacy
Enthalten in Yearbook of medical informatics 2019
Online Ressource
Artikel 5 Serious games and blended learning; effects on performance and motivation in medical education
Enthalten in Perspectives on medical education 14.12.2016: 1-3
Online Ressource
Artikel 6 Educational outcomes of digital serious games in nursing education: a systematic review and meta-analysis of randomized controlled trials
Enthalten in BMC medical education Bd. 24, 18.12.2024, Nr. 1, date:12.2024: 1-10
Online Ressource
Artikel 7 Game-thinking; utilizing serious games and gamification in nursing education – a systematic review and meta-analysis
Enthalten in BMC medical education Bd. 25, 29.1.2025, Nr. 1, date:12.2025: 1-37
Online Ressource
Artikel 8 Low-tech serious games in higher education: bridging the digital divide and enhancing student thinking and performance
Enthalten in Humanities and Social Sciences Communications Bd. 12, 31.1.2025, Nr. 1, date:12.2025: 1-10
Online Ressource
Artikel 9 Serious Games for Health - ernstzunehmende didaktische Konzepte in der medizinischen Ausbildung?
Enthalten in GMS Medizinische Informatik, Biometrie und Epidemiologie Bd. 9, 31.01.2013, Nr. 1
Online Ressource
Artikel 10 Teaching soft skills in higher education through serious games: validation of the Compete! gamification
Enthalten in Smart Learning Environments Bd. 12, 4.8.2025, Nr. 1, date:12.2025: 1-21
Online Ressource


1 - 10 von 11
<< < > >>




Materialarten

Alle MaterialartenArtikel (11)

Standorte

Alle StandorteOnline (frei zugänglich) (11)

E-Mail-IconAdministration