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						Thinking monetization into the loop : on the production context of free-to-play games Roessel, Lies van. - Halle (Saale) : Universitäts- und Landesbibliothek Sachsen-Anhalt, 2022
					
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			2 | 
		
			
									
						Balancing Care and Control – An Ethnographic Study on Self-Tracking Relations Krzeminska, Agnieszka. - Lüneburg : Leuphana Universität Lüneburg, 2021
					
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						Introduction: Playful Work Abend, Pablo. - Marburg : Philipps-Universität Marburg, 2021
					
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						Games und Gamification Fuchs, Mathias. - Lüneburg : Leuphana Universität Lüneburg, 2020
					
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						Introduction. The Boundaries of Play Abend, Pablo. - Marburg : Philipps-Universität Marburg, 2019
					
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			6 | 
		
			
									
						Digital Culture & Society (DCS) Bielefeld : transcript Verlag, 2018
					
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			7 | 
		
			
									
						Digital Culture & Society (DCS) Bielefeld : transcript Verlag, 2017
					
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			8 | 
		
			
									
						Digital Culture & Society (DCS) Bielefeld : transcript Verlag, 2017
					
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			9 | 
		
			
									
						Digital Culture & Society (DCS) Bielefeld : transcript Verlag, 2016
					
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			10 | 
		
			
									
						Digital Culture & Society (DCS) Bielefeld : transcript Verlag, 2016
					
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