|
1 |
Singular Mean-Field Control and Games and Control Randomisation with Applications to Reinforcement Learning Denkert, Robert. - Berlin : Humboldt-Universität zu Berlin, 2025
|
|
|
2 |
Transformative Game Design. Perspectives on the Interplay of Space, Learning, and Games Tóth, Eszter. - Hamburg : Universitätsbibliothek der HafenCity Universität Hamburg (HCU), 2025
|
|
|
3 |
Essays on stochastic games and learning in intertemporal choice Poensgen, David. - Frankfurt am Main : Universitätsbibliothek Johann Christian Senckenberg, 2024
|
|
|
4 |
Conception and development of authoring tools for collaborative learning games on interactive tabletop displays Frank, Simon. - Aachen : Universitätsbibliothek der RWTH Aachen, 2023
|
|
|
5 |
Extending game-based anti-phishing education using personalization Röpke, René. - Aachen : Universitätsbibliothek der RWTH Aachen, 2023
|
|
|
6 |
Game-based assessment of peripheral neuropathy in patients with diabetes by combining sensor-equipped insoles with video games and machine learning algorithms Ming, Antao. - Magdeburg : Universitätsbibliothek Otto-von-Guericke-Universität, 2022
|
|
|
7 |
Learning and teaching with video games: Toward theoretical progress and educational practice Rüth, Marco. - Köln : Universitäts- und Stadtbibliothek Köln, 2022
|
|
|
8 |
Design und Implementierung eines Serious Games zur Steigerung des Lernerfolgs am Beispiel der Informationskompetenz Grogorick, Linda. - Braunschweig : Technische Universität Braunschweig, 2021
|
|
|
9 |
Advancing understanding and assessment of learner-state characteristics associated with complex cognitive skill acquisition during learning with serious games Riemer, Valentin. - Ulm : Universität Ulm, 2020
|
|
|
10 |
Supporting Learning in Information Systems by Facilitating Motivation with Games and Game Elements Grund, Christian. - Augsburg : Universität Augsburg, 2018
|
|