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1 |
Thinking monetization into the loop : on the production context of free-to-play games Roessel, Lies van. - Halle (Saale) : Universitäts- und Landesbibliothek Sachsen-Anhalt, 2022
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2 |
Balancing Care and Control – An Ethnographic Study on Self-Tracking Relations Krzeminska, Agnieszka. - Lüneburg : Leuphana Universität Lüneburg, 2021
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3 |
Introduction: Playful Work Abend, Pablo. - Marburg : Philipps-Universität Marburg, 2021
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4 |
Games und Gamification Fuchs, Mathias. - Lüneburg : Leuphana Universität Lüneburg, 2020
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5 |
Introduction. The Boundaries of Play Abend, Pablo. - Marburg : Philipps-Universität Marburg, 2019
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6 |
Digital Culture & Society (DCS) Bielefeld : transcript Verlag, 2018
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7 |
Digital Culture & Society (DCS) Bielefeld : transcript Verlag, 2017
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8 |
Digital Culture & Society (DCS) Bielefeld : transcript Verlag, 2017
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9 |
Digital Culture & Society (DCS) Bielefeld : transcript Verlag, 2016
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10 |
Digital Culture & Society (DCS) Bielefeld : transcript Verlag, 2016
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