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Online Ressourcen
Link zu diesem Datensatz https://d-nb.info/1367707765
Titel Human-Computer Interaction : Thematic Area, HCI 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part V / edited by Masaaki Kurosu, Ayako Hashizume
Person(en) Kurosu, Masaaki (Herausgeber)
Hashizume, Ayako (Herausgeber)
Organisation(en) SpringerLink (Online service) (Sonstige)
Ausgabe 1st ed. 2025
Verlag Cham : Springer Nature Switzerland, Imprint: Springer
Zeitliche Einordnung Erscheinungsdatum: 2025
Umfang/Format Online-Ressource, XXI, 454 p. 175 illus., 148 illus. in color. : online resource.
Andere Ausgabe(n) Printed edition:: ISBN: 978-3-031-93863-4
Printed edition:: ISBN: 978-3-031-93865-8
Inhalt Part 1: HCI for Mental Health and Psychological Wellbeing: Effect of External Characteristics of a Virtual Human Being During the Use of A Computer-assisted Therapy Tool -- My Energy to the Moon? Combining Human Energy Tracking with Financial Chart Analysis for Advanced Desktop Work-Life Tracking -- Overcome Psychological Alienation through Artificial Intelligence Painting Workshops -- Quantification and Analysis of Stress Levels while Walking Up and Down a Step in Real Space and VR Space Using Electrocardiogram -- Mapping Epilepsy Monitoring Challenges for Enhanced Patient Experience -- Exploring the Mediating Role of Smartphones Between Meaning in Life and Well-being -- Next-Gen Stress Monitoring: Social Robot and AI Integration -- Open Issues in Persuasive Technologies: Six HCI Challenges for the Design of Behavior Change Systems -- Icare: Findings from The Design and Initial Evaluation of a Mental Health App Prototype for Working-Class Women in India -- Connecting Patients and Clinicians: Shedding Light on Functionalities for Mental Health Apps in Depression Care -- A Study on the Effects of Experiencing a Falling Situation in Virtual Reality on EEG and Heart Rate Variability in the Elderly. Part 2: HCI in Healthcare: Developing Prosthetic Hand: Innovation in Hand Movement for Paralyzed Individuals -- Study of the Effectiveness of Gamification Design Applied to Chinese Medicine Learning App -- Accuracy Evaluation of AR Navigation in Partial Nephrectomy -- An Investigation into the Rise of Wearable Technologies in the Healthcare Sector -- Study of a Method for Reducing VR Sickness Using the Tunnel Effect -- Research on User Experience Design of Artificial Intelligence (AI) Medical Consultation System -- Measurement and Evaluation of Organ Shifts in Real-Life Surgery
Persistent Identifier URN: urn:nbn:de:101:1-2506040408589.668434358576
DOI: 10.1007/978-3-031-93864-1
URL https://doi.org/10.1007/978-3-031-93864-1
ISBN/Einband/Preis 978-3-031-93864-1
Sprache(n) Englisch (eng)
Beziehungen Lecture Notes in Computer Science ; 15770
DDC-Notation 004.019 (maschinell ermittelte DDC-Kurznotation)
Sachgruppe(n) 004 Informatik

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