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Online Ressourcen
Link zu diesem Datensatz https://d-nb.info/135059461X
Titel HCI International 2024 – Late Breaking Papers : 26th International Conference on Human-Computer Interaction, HCII 2024, Washington, DC, USA, June 29 – July 4, 2024, Proceedings, Part VI / edited by Margherita Antona, Constantine Stephanidis, Qin Gao, Jia Zhou
Person(en) Antona, Margherita (Herausgeber)
Stephanidis, Constantine (Herausgeber)
Gao, Qin (Herausgeber)
Zhou, Jia (Herausgeber)
Organisation(en) SpringerLink (Online service) (Sonstige)
Ausgabe 1st ed. 2025
Verlag Cham : Springer Nature Switzerland, Imprint: Springer
Zeitliche Einordnung Erscheinungsdatum: 2025
Umfang/Format Online-Ressource, XIX, 314 p. 136 illus., 105 illus. in color. : online resource.
Andere Ausgabe(n) Printed edition:: ISBN: 978-3-031-76817-0
Printed edition:: ISBN: 978-3-031-76819-4
Inhalt Accessibility and Design for All: Playing Games with NAO: Gamified Training for Mild Cognitive Impairment with Socially Assisted Robots -- Simplified Modelling Based on an Ontology of Users with Cerebral Palsy Interacting with People or Systems: Case Study of an Assistive System Used in Mobility -- Enhancing the Smart User Experience of Green Spaces: A Study of Accessible Map for the Visually Impaired Persons -- Measurement and Analysis on Effects of Peripheral Vision Training on Human Body -- Inclusive IT Design in Higher Education -- Pathways to Make Biochemistry Accessible by Applying Universal Design to the Creation of Novel Educational Materials -- A Developer-Oriented Framework Proposal for Evaluating the Accessibility of Video Games -- Web Accessibility: an Overlooked Right -- Questionnaire and Interview to Understand Mathematics Teachers and Occupational Therapists’ Usage of HandiMathKey -- Design and Usability Testing of Home Rehabilitation Training Toys for Children with ADHD. Design for Older Adults: Navigating Ageing in Portuguese Transnational Families: the Role of Digital Technologies -- Learning Curve and Acceptability for Immersive VR Exergame Intervention Among Community-Dwelling Elderly Individuals in Shanghai: A Pilot Study -- A Decision Support System for Matching Users and Fall Risk Detection Technology -- When a Digital Social Network Helps Seniors Live with Cancer: The French Case of Chronic Lymphocytic Leukemia (CLL) on Facebook -- Timing of Micro-Error Occurrence in Tablet-Based VR-IADL: Differences in Characteristics Between MCI And Healthy Elderly -- Augmented Reality in Senior Communities: A Comparative Study of Urban and Rural Settings -- Estimating Subjective Ikigai of Older Adults Based on the Analysis of Voice Communication in Social Activities: A Case Study of Frailty Check Activity Scenes -- ProbinShasthoBondhu: A User-Centered mHealth App for Enhancing Elderly Health Management in Bangladesh -- Research on Augmented Reality Design of Diet for Elderly Patients with Chronic Kidney Disease -- Exploring the Resilience of Older Internal Migrants through Immersive Technology -- Exploring Usability Disparities in Multi-touch Screen Interaction Among Older Adults and Younger Individuals
Persistent Identifier URN: urn:nbn:de:101:1-2412100319150.302472386273
DOI: 10.1007/978-3-031-76818-7
URL https://doi.org/10.1007/978-3-031-76818-7
ISBN/Einband/Preis 978-3-031-76818-7
Sprache(n) Englisch (eng)
Beziehungen Lecture Notes in Computer Science ; 15379
DDC-Notation 004.019 (maschinell ermittelte DDC-Kurznotation)
Sachgruppe(n) 004 Informatik

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