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261 |
Design, analysis, and evaluation of a data structure for distributed virtual environments Fischer, Matthias, 2005
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262 |
Efficient collision detection for point and polygon based models Klein, Jan, 2005
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263 |
Entwurf und Implementierung eines computergraphischen Systems zur Integration komplexer, echtzeitfähiger 3D-Renderingverfahren Kirsch, Florian, 2005
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264 |
Generative mesh modeling Havemann, Sven, 2005
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265 |
Kollaborative Visualisierung großer, interaktiver und dynamischer 3D-Szenen auf verteilten Endgeräten Sahm, Jörg, [2005]
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266 |
Shape representations of digital sets based on convexity properties Dörksen, Helene, 2005
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267 |
Towards real-time novel view synthesis using visual hulls Li, Ming, 2005
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268 |
Variations and application conditions of the data type "image" Schirra, Jörg R. J., 2005
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269 |
Efficient, image-based appearance acquisition of real-world objects Lensch, Hendrik P. A., [2004]
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270 |
New acquisition techniques for real objects and light sources in computer graphics Goesele, Michael, 2004
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