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91 |
Efficient and high quality clustering Chiosa, Iurie, 2010
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92 |
Efficient point-cloud processing with primitive shapes Schnabel, Ruwen, 2010
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93 |
Imitation learning of motor skills for synthetic humanoids Ben Amor, Heni, 2010
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94 |
Immersive, interactive and contextual in-situ visualization for medical applications Bichlmeier, Christoph P., 2010
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95 |
Increasing the quality of real-time rendering in driving simulation by means of programmable graphics hardware Lankes, Franz, 2010
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96 |
Markerless motion analysis in diffusion tensor fields and its applications Yoon, Sang Min, 2010
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97 |
Reconstruction of moving surfaces of revolution from sparse 3-D measurements using a stereo camera and structured light Grützmann, Andreas, [2010]
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98 |
Verteilt agierendes System zur Bereitstellung von geometrie- und bild-basierten Approximationen für das Multiresolution Rendering Hilbert, Karsten, 2010
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99 |
Video compression systems for low-latency applications Beuschel, Ralf Michael, 2010
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100 |
Adaptive extraction and representation of geometric structures from unorganized 3D point sets Keller, Patric, 2009
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