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101 |
Dialog-driven video-realistic image-based eye animation Weißenfeld, Axel. - Hannover : Technische Informationsbibliothek und Universitätsbibliothek Hannover, 2010
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102 |
Diffusive Oberflächenerzeugung zur realistischen Beschneiung virtueller Welten Festenberg Packisch, Niels von, 2010
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103 |
Efficient and high quality clustering Chiosa, Iurie, 2010
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104 |
Efficient point-cloud processing with primitive shapes Schnabel, Ruwen, 2010
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105 |
Imitation learning of motor skills for synthetic humanoids Ben Amor, Heni, 2010
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106 |
Immersive, interactive and contextual in-situ visualization for medical applications Bichlmeier, Christoph P., 2010
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107 |
Increasing the quality of real-time rendering in driving simulation by means of programmable graphics hardware Lankes, Franz, 2010
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108 |
Markerless motion analysis in diffusion tensor fields and its applications Yoon, Sang Min, 2010
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109 |
Reconstruction of moving surfaces of revolution from sparse 3-D measurements using a stereo camera and structured light Grützmann, Andreas, [2010]
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110 |
Selbstorganisierende Systeme für die Computergrafik Germer, Tobias. - München : Verlag Dr. Hut, 2010
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