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Online Ressourcen 21 The subject in times of media and social change: the analytic potential of the mediatization approach using the case of retro gaming
Wimmer, Jeffrey. - Augsburg : Universität Augsburg, 2020
Online Ressource
Online Ressourcen 22 Mediating media usage in times of migration
Rothenberger, Liane. - Ilmenau : TU Ilmenau, 2019
Online Ressource
Online Ressourcen 23 Mediating media usage in times of migration: family rules and media repertoires of Arab refugee children and teens in Germany
Rothenberger, Liane. - Augsburg : Universität Augsburg, 2019
Online Ressource
Online Ressourcen 24 "YouTube helps us a lot." Media repertoires and social integration of Iraqi and Syrian refugee families in Germany
Rothenberger, Liane. - Ilmenau : TU Ilmenau, 2019
Online Ressource
Online Ressourcen 25 "YouTube helps us a lot." Media repertoires and social integration of Iraqi and Syrian refugee families in Germany
Rothenberger, Liane. - Augsburg : Universität Augsburg, 2019
Online Ressource
Online Ressourcen 26 Die digitale Zukunft der Bildung als Herausforderung: das Fallbeispiel Computerspiele
Wimmer, Jeffrey. - Augsburg : Universität Augsburg, 2018
Online Ressource
Online Ressourcen 27 Games without Frontiers: A Framework for Analyzing Digital Game Cultures Comparatively
Elmezeny, Ahmed. - Augsburg : Universität Augsburg, 2018
Online Ressource
Online Ressourcen 28 Immersive Storytelling in 360-Degree Videos: An Analysis of Interplay Between Narrative and Technical Immersion
Elmezeny, Ahmed. - Augsburg : Universität Augsburg, 2018
Online Ressource
Online Ressourcen 29 Empathie versus Isolationsmaschine? Wie Augmented und Virtual Reality unsere Medienrealität beeinflussen (können)
Wimmer, Jeffrey. - Augsburg : Universität Augsburg, 2017
Online Ressource
Online Ressourcen 30 Authentic Portrayals of Game Culture? A Content Analysis of the Crowd-funded YouTube Documentary The Smash Brothers
Elmezeny, Ahmed. - Augsburg : Universität Augsburg, 2016
Online Ressource


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